A downloadable book

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The Wyrd Abacus underpins the stories told in Solemn Vale’s nexus of the weird and the horrible. This game system serves as the bones upon which Solemn Vale’s flesh is draped, facilitating the narrative of your own journey through the seething cauldron of both occult and entirely human nastiness that lies just beneath the village’s placid, bucolic veneer.

The Wyrd Abacus uses attribute pools, dice, and a simple bidding mechanic to support the flow of the fiction as each story unfolds. As characters become more embroiled in the blood, fear, and witchcraft of Solemn Vale, they risk being caught in the threads of the Wyrd itself — a force of destiny and fate. When faced with threats and challenges, you can draw upon the Wyrd to tilt the odds in your character’s favour, but beware; the consequences of doing so will linger, risking outcomes both fair and foul.

The Wyrd Abacus book is free and includes the full rules that appear in Solemn Vale plus a sample of "The Boundaries" chapter and the story module, "Footprints".


Published by: Dirty Vortex LLC

Creative Director: Mark Kelly

Developed by: Matthew Dawkins

System Design: Chris Allen, Matthew Dawkins & Mark Kelly

Writing by: Chris Allen, David Cartwright, Ross Fisher-Davis, Matthew Dawkins, Alan Gowing, Mark Kelly, Ashley Perryman, Hilary Sklar & Allen Stroud

Stretch Goal Contributions by: Justin Achilli, Satyros Phil Brucato, Richard Dansky, Graeme Davis, Steffie de Vaan, Kenneth Hite, Howard David Ingham & Danielle Lauzon

Editing by: Karen Fishwick & Allen Stroud

Additional Support and Thanks: Scott Martin, Kodeir Ralford, Brenna Smith & Nathan Tucker


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Click download now to get access to the following files:

sv-wyrd_abacus-spreads-free-20221106.pdf 7 MB
solemn_vale-sheet-long.jpg 570 kB
solemn_vale-sheet-short.jpg 526 kB
wyrd_abacus-blank_challenge_card.jpg 532 kB

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